phungy
Jan 23, 08:38 PM
Did you also post this on Craigslist? I saw a very similar ad (http://gainesville.craigslist.org/ele/549452511.html)...
mwpeters8182
Nov 22, 06:56 PM
I can take pictures, it's a bit scuffed up, being 3 years old, but it's in pretty good shape. I'll take pictures later tonight, or tomorrow.
toolbox
Apr 22, 09:54 PM
Official Apple employees have an Apple symbol under their name on the Apple Discussion boards.
Interesting .....
Interesting .....
swarmster
Apr 15, 10:47 AM
Well, I see for me, some one who isn't going to buy an extra device to play portable games (my iphone has enough games I like, and not just the stupid little angry bird type games, stuff like old rpgs (and some new designed for the phone) and racing games) good and bad in this.
Good in that it may tempt more of the bigger developers to make stuff for my device (like Square has made quite a few games now though many of it is old games redone but hey, they're still fun :) , Capcom has some though in general I don't think Capcom has gotten the hang of making good iphone games, not as impressed with their stuff, we have Gameloft as well).
Bad in that the stuff that is encouraging people to move over is the angry bird type games and that it appears to make the more in depth stuff isn't as profitable. So in the long run we may not see as many games come out that are profitable.
Already it is sad when you look at the console market a lot of games are just games based on popular movies and not much innovation (cause the games based on the movies make the money and stuff like Okami and more innovative stuff gets ignored). I remember when I was reading an article complaining about how that was the trend in games (it happened to movies too once blockbusters came out. Movie studios were more interested in making blockbusters than unique movies, basically finding a formula that worked and sticking with it rather than trying anything different).
I think in terms of portable games, whether on smartphones or not, the market will produce what people want to play. I think in the portable market specifically (very different from the console market, as much as Sony wants to pretend people want to play full console-style games on the go), there is more demand for quick pick-up-and-put-down games, particularly ones with some depth, addictiveness, and significant content, which we're seeing more and more of.
At the same time, more 'serious' games like Square's releases and the recent Death Rally, and many others seem to be doing well enough that people looking for that kind of content shouldn't be too worried. I just wouldn't expect, say, a full-blown Assassin's Creed or similar console game, because those are console games. I don't think nearly enough people want that kind of experience on a phone to justify the cost.
As for most console games being licenced garbage these days, I would point out that has always been the case, back to the NES/SNES days. People only remember all the good games because, well, that's all people remember.
Good in that it may tempt more of the bigger developers to make stuff for my device (like Square has made quite a few games now though many of it is old games redone but hey, they're still fun :) , Capcom has some though in general I don't think Capcom has gotten the hang of making good iphone games, not as impressed with their stuff, we have Gameloft as well).
Bad in that the stuff that is encouraging people to move over is the angry bird type games and that it appears to make the more in depth stuff isn't as profitable. So in the long run we may not see as many games come out that are profitable.
Already it is sad when you look at the console market a lot of games are just games based on popular movies and not much innovation (cause the games based on the movies make the money and stuff like Okami and more innovative stuff gets ignored). I remember when I was reading an article complaining about how that was the trend in games (it happened to movies too once blockbusters came out. Movie studios were more interested in making blockbusters than unique movies, basically finding a formula that worked and sticking with it rather than trying anything different).
I think in terms of portable games, whether on smartphones or not, the market will produce what people want to play. I think in the portable market specifically (very different from the console market, as much as Sony wants to pretend people want to play full console-style games on the go), there is more demand for quick pick-up-and-put-down games, particularly ones with some depth, addictiveness, and significant content, which we're seeing more and more of.
At the same time, more 'serious' games like Square's releases and the recent Death Rally, and many others seem to be doing well enough that people looking for that kind of content shouldn't be too worried. I just wouldn't expect, say, a full-blown Assassin's Creed or similar console game, because those are console games. I don't think nearly enough people want that kind of experience on a phone to justify the cost.
As for most console games being licenced garbage these days, I would point out that has always been the case, back to the NES/SNES days. People only remember all the good games because, well, that's all people remember.
MmmPancakes
Mar 29, 08:20 PM
$40 sounds about right for labor. The little mini can be a pain to work on. Alternatively, you could try replacing it yourself. Chances are, the bluetooth works fine, and is just disconnected.
I just now took it apart and saw that it was disconnected. I attached it, but the BT still doesn't work. I probably didn't attach it to the right connection, or something else is amiss. I'm kind of tired of messing with it, and would rather a pro work on it at this point.
I just now took it apart and saw that it was disconnected. I attached it, but the BT still doesn't work. I probably didn't attach it to the right connection, or something else is amiss. I'm kind of tired of messing with it, and would rather a pro work on it at this point.
Mudbug
Jan 5, 04:53 PM
they must not like my pic - I submitted one last night, but so far, it's a no-show.
VirtualRain
Mar 22, 08:06 PM
Here are the release notes (http://support.apple.com/kb/TS2518):
iPhoto Compatibility
* Resolves an issue that could cause Aperture to quit unexpectedly when importing large iPhoto libraries.
* Aperture now correctly handles albums contained in folders when importing iPhoto 9.1.1 libraries.
* Improves reliability when importing iPhoto 9 libraries that include slideshows containing text slides.
* RAW images imported from iPhoto 9 libraries no longer show the Reprocess brick in Adjustments.
Import
* Addresses an issue that could cause Aperture to stop responding when attempting to process damaged images.
* Olympus E-5 images with a 3:4 aspect ratio now import with the correct rotation.
Library
* Addresses an issue that could prevent referenced images from being reconnected.
* Resolves an issue that could cause Aperture to quit unexpectedly when switching libraries.
Adjustments
* Resolves an issue that could cause your Mac to become unresponsive when using brushes.
* Resolves an issue that could cause Aperture to quit unexpectedly when using Retouch.
* Addresses an issue that could cause the white balance value for certain RAW images to be displayed incorrectly.
Other
* Fixes an issue that could cause Aperture to quit unexpectedly when panning a zoomed image.
* Addresses compatibility of exported XMP Sidecar files with third-party applications.
* Resolves an issue that could cause Aperture to quit unexpectedly when using Align to Beats in a slideshow.
iPhoto Compatibility
* Resolves an issue that could cause Aperture to quit unexpectedly when importing large iPhoto libraries.
* Aperture now correctly handles albums contained in folders when importing iPhoto 9.1.1 libraries.
* Improves reliability when importing iPhoto 9 libraries that include slideshows containing text slides.
* RAW images imported from iPhoto 9 libraries no longer show the Reprocess brick in Adjustments.
Import
* Addresses an issue that could cause Aperture to stop responding when attempting to process damaged images.
* Olympus E-5 images with a 3:4 aspect ratio now import with the correct rotation.
Library
* Addresses an issue that could prevent referenced images from being reconnected.
* Resolves an issue that could cause Aperture to quit unexpectedly when switching libraries.
Adjustments
* Resolves an issue that could cause your Mac to become unresponsive when using brushes.
* Resolves an issue that could cause Aperture to quit unexpectedly when using Retouch.
* Addresses an issue that could cause the white balance value for certain RAW images to be displayed incorrectly.
Other
* Fixes an issue that could cause Aperture to quit unexpectedly when panning a zoomed image.
* Addresses compatibility of exported XMP Sidecar files with third-party applications.
* Resolves an issue that could cause Aperture to quit unexpectedly when using Align to Beats in a slideshow.
Alfan83
Apr 27, 05:10 AM
Here, in France, there are many people who complain of problem to read video on youtube and it seems that this is due to wifi instability on the IPAD. Is this the case with you ?
arn
Jan 1, 09:43 PM
Originally posted by Phil Of Mac
See? If you pay, they'll stop it with the intrusive ads. Extortion is always a good business model for a website ;)
things are still in flux... :)
arn
See? If you pay, they'll stop it with the intrusive ads. Extortion is always a good business model for a website ;)
things are still in flux... :)
arn
mrapplegate
Apr 30, 05:38 PM
It still exists, but I don't know if there is a preference pane for it. I don't know how to use it.
Image (http://i.imgur.com/ov8ut.png)
In the Time Machine system preferences you used to be able to click on Options and enable or disable the snapshots. There was a bug where it was eating disk space. Mine was off, now it is on, and they removed the GUI to turn it on or off.
Image (http://i.imgur.com/ov8ut.png)
In the Time Machine system preferences you used to be able to click on Options and enable or disable the snapshots. There was a bug where it was eating disk space. Mine was off, now it is on, and they removed the GUI to turn it on or off.
Brad Oliver
Jun 24, 10:05 AM
I'd like to think the lack of posts about the Arrowhead Mall means that the line won't be so bad. :)
Thinking about stopping by there a little later this morning. Would appreciate any updates from folks who have lived to tell the tale this morning.
Thinking about stopping by there a little later this morning. Would appreciate any updates from folks who have lived to tell the tale this morning.
Applejuiced
May 6, 10:56 PM
That is correct. I've subscribed to their tethering plan but the personal hotspot item doesnt show up under settings/network. I'm guessing at this point that something about the jailbreak is suppressing this - or perhaps the mywi install?
I'd call up AT&T.
They might need to reset your accounts tethering access.
I'd call up AT&T.
They might need to reset your accounts tethering access.
robotrenegade
Mar 29, 02:54 PM
My apple screen died today. It was one of the old displays. I bought a new one today (23in) and now I need a graphics card to run DVI. What is the best card for Dual G5 2.0ghz?
PatrickCocoa
Apr 20, 06:37 PM
I don't want to go too off topic but suffice to say these days, so much pc time is spent online that you could be using any computer manufacturer/OS in the world that supports Firefox or Safari or IE and you'd have the same experience. Why spend double?
OK, I'll bite. Why spend anything at all? Why not go down to the library and use their computers for free?
The homeless bum thinks you're crazy for spending $600 on a computer when you can get the same experience for free.
You think we Applites are crazy for spending $1,200 on a computer when you can get the same experience for $600.
OK, I'll bite. Why spend anything at all? Why not go down to the library and use their computers for free?
The homeless bum thinks you're crazy for spending $600 on a computer when you can get the same experience for free.
You think we Applites are crazy for spending $1,200 on a computer when you can get the same experience for $600.
SSpiro
Mar 13, 09:48 PM
Oh man, this is fantastic..
briand05
Apr 4, 06:12 PM
I like the idea of the air but I wouldn't touch one until they get a modern CPU in there. Core 2 Duo doesn't cut it in 2011.
rwilliams
Mar 14, 04:39 PM
I've always heard that the Zune was a good device, but Microsoft just did an abysmal job at marketing.
jimthorn
Dec 31, 12:11 AM
Looks nice, and more importantly, it's standards-based. I'm glad to see MacRumors standing in the XHTML/CSS camp.
MattSepeta
May 2, 04:11 PM
I am more of a design guy at heart but have been helping my company do some web over-hauling of our sites. We have been using simply Photoshop-made buttons for our links.
Question: Can someone check out this site (http://komotion.com/examples/elements/buttons-and-links/). I am wondering if the buttons on the top leading off the page are made strictly using CSS/HTML, or if there is a photoshop template behind it.
From what I can gather on a few other CSS Button tutorials there may be a blank photoshop template behind it and the CSS can stretch it and add the text? Am I way off base?
Thanks for helping me handle my code ignorance :(
EDIT: Forgot about the mouseover glow... Is this done strictly through CSS or do you need an "after" state image?
Question: Can someone check out this site (http://komotion.com/examples/elements/buttons-and-links/). I am wondering if the buttons on the top leading off the page are made strictly using CSS/HTML, or if there is a photoshop template behind it.
From what I can gather on a few other CSS Button tutorials there may be a blank photoshop template behind it and the CSS can stretch it and add the text? Am I way off base?
Thanks for helping me handle my code ignorance :(
EDIT: Forgot about the mouseover glow... Is this done strictly through CSS or do you need an "after" state image?
alexpros
Oct 8, 11:00 PM
First of All, I really doubt Tmobile is heading with MAC on the Iphone thing with these bands. The frequencies they are buying have to do with WIMAX. Wimax uses the frequencies 1.5/2.3 and 2.5/5ghz. The say it also has speeds up to 75mbps, range of 30 miles one radio. the purpose of these bands isnt for a phone no way in hell, WiMAX allows you to have VOIP and IPTV, Unless you want to watch tv out of your cellphone. Whats the point in that.
hokka
Oct 25, 10:04 AM
Whether you agree with me or not, that's the way the legal world sees it. Reverse engineering is quite common.
we'll see...
we'll see...
noekozz
May 3, 11:10 AM
Maybe the file itself is corrupted? I had a similar problem (although I have no need to preserve my BB). After repeated times, I deleted the files and d/l'ed them again and it worked.
Not sure if this is the solution but it's worth a try.
Not sure if this is the solution but it's worth a try.
MovieCutter
Sep 17, 12:36 PM
Doesn't look brand new and unopened to me...
grnyj93
Mar 11, 09:50 AM
I won't be able to get down there until about 3pm, any idea on stock available from Apple? I would rather not make the trip if there is absolutely no chance :(